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Interoperability - Could Affect the Overall Size of the
Digital Music Industry
DUBLIN, Ireland--March 28, 2006--Research and Markets (http://www.researchandmarkets.com/reports/c34887)
has announced the addition of Digital Music Interoperability Major Problem
or Just Growing Pains? to their offering.
Overview of Rival Platforms
Console Gaming Analogy
Market Size & Growth
Unique Considerations
Market Forces
EC Regulation
One of the most striking features of digital music is the lack of a standard
that would allow universal interoperability between services and devices. In
the digital music world, interoperability comes with conditions which
normally tie the consumer to one flavour of delivery platform.
The key question for the industry is to what extent such conditions might
put a brake on the development of the market?
For instance, when the market reaches individuals who are tech-adverse and
intolerant of usage problems, the effect of the small print might be to
force them back to buying CDs. For such individuals, maybe digital music
will resemble a test drive that ended in disappointment and frustration.
This report aims to answer this question by firstly looking at the
fundamental market forces that define whether a new technology industry
converges around a single, agreed standard or splinters into rival,
incompatible platforms. Next, the report uses the analogy of the console
gaming industry to gauge the possible and likely outcomes for the digital
music business.
The report also looks at whether the ultimate size of the industry is likely
to be affected by lack of interoperability, the effect of regulation,
especially by the European Commission, the likely impact on the rate of
growth of the industry and whether the unique characteristics of digital
music mean that a standard would limit innovation in services and content.
For more information visit
http://www.researchandmarkets.com/reports/c34887
Contact:
Research and Markets
Laura Wood
press@researchandmarkets.com
Source: Research and Markets Ltd.
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