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Toy Stocks Directory

ToyIndustryStocks.com

Learn more about investment in the toy industry with directories, industry newsletters and more.

Leading Toy Industry Stocks

Acclaim Entertainment Inc  (OTCBB: AKLM) principal activities are to develop, publish, distribute and market video and computer game software. These products are used in interactive entertainment consoles and personal computers. The products are marketed under four brands: Acclaim and Acclaim Sports. It also publishes strategy guides and issues special edition comic book magazines to support its brands. The Group internally develops the software products through its software development studios located in the United States and the United Kingdom. Sony's PlayStation, Microsoft's Xbox TM, and Nintendo's GameCube TM and Game Boy TM Advance form the hardware platforms for the Group's software. The Software products are distributed directly to retailers and other outlets through its subsidiaries in North America, the United Kingdom, Germany, France, Spain and Australia.

A.C. Moore Arts & Crafts Inc (Nasdaq: ACMR) principal activity is to retail arts, crafts and floral merchandise. The Group's customers are women between the ages of 25 and 55 for its products. The product range is divided into five categories. Art supplies and frames include paints, brushes, canvas, drawing tools, stationery, stencils and frames. Traditional crafts include stitchery, yarn for knitting and rug hooking and cake and candy making supplies. Floral and Accessories include silk and dried flowers. Fashion Crafts include T-shirts and sweatshirts and decorative items like patches and rhinestones. Seasonal Items include craft making material for all major holidays and seasons. As on 06-Oct-2005, the Group operates 105 stores in the Eastern United States. The Group operates solely in the domestic market.

Action Performance Companies Inc  (NYSE: ATN) design and sell licensed motorsport collectibles, apparel and consumer products. Motorsport products consist of die-cast scaled replicas of motor-sports vehicles participating in the NASCAR Winston Cup, Formula One, NHRA drag racing, the IRL and World of Outlaws sprint car racing. Apparel and memorabilia products include T-shirts, jackets, hats, coffee mugs, ornaments, key chains and tote bags. The products are marketed through specialty retailers throughout the world under an extensive portfolio of license arrangements with various drivers, team owners, sponsors, sanctioning bodies and others. On 26-Sep-2003, the Group acquired Funline Merchandise Co Inc.

Action Products International, Inc. (Nasdaq: APII) design, manufacture and market educational, non-violent toys, books and other educational and entertainment products. These products are sold to toy stores, specialty retailers, education outlets and museums in the United States and all over the world.

Activision, Inc. (Nasdaq: ATVI) principal activities are to publish, develop and distribute interactive entertainment software products. The products include a variety of game platforms, including PCs, the Sony PlayStation console system and the Nintendo console system. The interactive entertainment software is developed primarily for personal computers and the topics include action, adventure, strategy and simulation products. The products are marketed through departmental stores, video rental stores and toy stores. The Group has international operations in the United Kingdom, Germany, France, Italy, Spain, the Netherlands, Australia, Sweden, Canada and Japan. On 20-Jan-2005, the Group acquired Vicarious Visions, Inc. On 03-May-2005, the Group acquired Toys for Bob, Inc and on 25-May-2005, the it acquired Beenox, Inc.

Amazing Savings, Inc. (ODDJ.PK) Amazing Savings, Inc., formerly known as Odd Job Stores, Inc., and subsidiaries engage in closeout retail business. These stores offer various products, including housewares, domestics, cards and stationary, books, candles, party supplies, health and beauty aids, food, toys, hardware, giftware, electronics, and garden supplies.

Amazon Com Inc (Nasdaq: AMZN) provide online retail sales. It operates in three principal segments: Books, Music and DVD/Video; Electronics, Tools and Kitchen and Other. Books, Music and DVD/Video segment includes retail sales from www.amazon.com of books, music and DVDs/video products and magazine subscriptions. Electronics, Tools and Kitchen segment includes retail sales from www.amazon.com of electronics, photo items, software, cell phones, outdoor living items, kitchen and houseware products, toys and video games. International segment includes retail sales of four internationally focused web sites: www.amazon.co.uk, www.amazon.de, www.amazon.fr and www.amazon.co.jp.

American Greetings Corp (NYSE: AM) design, manufacture and market greeting cards and other social expression products. It operates in four segments. Social Expression Products segment designs, manufactures and sells greeting cards and other related products through various channels of distribution. Retail Operations segment sells greeting cards and other related products through the retail stores which are primarily located in malls and strip shopping centers. AG Interactive segment provides electronic greeting cards through the Internet and wireless platforms. It also provides ringtones for cellular telephones and other content for the digital marketplace. Non-reportable operating segments designs, manufactures and sells display fixtures to clients. It operates in the United States, Canada, the United Kingdom, Mexico, Australia, New Zealand, South Africa and other foreign countries. In 2005, the Group acquired MIDIRingTones, LLC and K-Mobile SA.

Atari Inc (Nasdaq: ATAR) publish, develop and distribute video game software for gaming enthusiasts and the mass-market audience. It publishes and distributes games for all platforms, including Sony PlayStation and PlayStation 2, Nintendo Game Boy, Game Boy Advance, GameCube and DS; Microsoft Xbox and Personal Computers. The Publishing activities include the management of business development, strategic alliances, product development, marketing, packaging and sales of video game software. The Group distributes the products of third party publishers throughout North America. During fiscal 2005, the Group discontinued the operations of Humongous Entertainment development studio.

Bam Entertainment Inc (OTCBB: BFUN) develop and publish interactive entertainment software. The Group currently publishes titles for interactive entertainment hardware platforms, such as Sony's PlayStation, Nintendo 64 and Nintendo's Game Boy Color and Game Boy Advance, as well as for portable handheld devices manufactured by Palm and Handspring and for personal computers. The products of the Group are sold to mass merchandisers such as Kmart, Wal-Mart, specialty chains and independent distributors. It operates both in United States and Europe. On 19-May-2004, the Group acquired VIS entertainment Ltd and SOE Development Ltd.

Bandai Co Ltd (BNDCY.PK) manufacture and market toys. The operations are carried out through the following divisions: Toy hobby, Game software, Visual, Lifestyle, Amusement, Network and Other. Toy hobby division manufactures character toys, such as plastic model kits, stuffed toys and game machines. Game software includes software of games. Visual division deals with videos. Lifestyle includes apparels and household goods. Amusement includes game machines. Network deals with online games. Other operations include exporting goods, lease, real estate and publishing.

Barnes & Noble Inc (NYSE: BKS) sell books on Internet and operate video game and entertainment-software stores. The bookstores include trade books, mass market paperbacks, children's books, bargain books, magazines and music. The Group has books of mystery, romance, science fiction and other popular fiction in nature. As of 30-Jul-2005, the Group operates 819 bookstores in 50 states. The trade names of the Group include B. Dalton Bookseller, Bookstar, Readers' Advantage, Booksavers and Barnes & Noble. In May 2004, the Group acquired Barnesandnoble.com Inc. On 01-Oct-2004, the Group discontinued its Video Game segment.

Blockbuster Inc (NYSE: BBI) principal activities are to operate and franchise entertainment-related stores. It provides VHS tapes, DVDs and video games on rental basis through own operated stores and also franchises stores. As on 13-May-2005, the Group operates 9,100 stores in United States, Europe, Asia and Australia. The Group had 3,291 stores operating under the BLOCKBUSTER brand and other brand names, of these stores, 734 were operated through franchisees. The Group operated in other countries including America, Australia, Canada, Europe and Asia. On 19-May-2004, the Group acquired assets of American Satellite and Video Inc. In the same month the Group acquired the assets of Rhino Video Games, a 61 store specialty video game concept based in the southeastern United States. In Oct 2004, the Group completed its divestiture from Viacom Inc.

BJ's Wholesale Club Inc (NYSE: BJ) operate warehouse clubs that offer a narrow assortment of brand name food and general merchandise items within a wide range of product categories. The Food categories include frozen foods, fresh meat and dairy products, beverages, dry grocery items, fresh produce and flowers, canned goods and household paper products. The General merchandise includes consumer electronics, prerecorded media, small appliances, tires, jewelry, health and beauty aids, household needs, computer software, books, greeting cards, apparel, toys and seasonal items. The Group offers specialty services that include full-service optical stores, food courts, communication centers for Internet access, cellular phones and wireless needs. The other services include on-site photo service, patios and sunrooms, a propane tank filling service and muffler and brake services. The Company operated 158 clubs, including two ProFoods clubs, on April 30, 2005.

Big Lots Inc (NYSE: BLI) Broadline closeout retail stores in the United States. It provides services to manufacturers by purchasing excess product that generally result from production overruns, package changes, discontinued products and returns. The Group also sells wholesale merchandise that is generally obtained through the same or shared opportunistic purchases of the retail operations. The wholesale operations are conducted through Big Lots Wholesale, Consolidated International, Wisconsin Toy and with online shopping at www.biglotswholesale.com. As on 29-Aug-2005, the Group operated 1,500 stores in 47 states.

Borders Group Inc (NYSE: BGP) operate book and music superstores, mall-based bookstores and other bookstores in the United States and Internationally. As on 23-Jul-2005, the Group operated 464 superstores. The Group also operates 704 mall-based and other bookstores primarily under the Waldenbooks name in the United States and 35 bookstores under the Books etc. MarksBorders(R), Borders Book Shop(R), Borders Books and Music(R) and Borders Books Music Cafe(R) are all registered trademarks and service marks used by the Group. In July 2004, the Group acquired Paperchase Products Ltd.

Boyds Collection Ltd. (BOYD – PK) The Boyds Collection, Ltd. engages in the design, import, and distribution of hand-crafted collectibles, gift, and other specialty products in the United States. It operates in two segments, Wholesale Gift Business and Retail Gift/Entertainment Business. The Wholesale Gift Business segment designs, imports, and distributes resin figurines and plush animals via a global network of independent retailers and distributors. The Retail Gift/Entertainment Business segment sells resin figurines and plush animals directly to the end consumer. Its product lines include plush animals, such as hares, moose, and cats, as well as resin figurines, home decor, stationary, miniature furniture, wooden accessories and glasses, through cast iron products, and resin accessories. Boyds sells its products through a network gift and collectibles retailers, premier department stores, selected catalogue retailers, and other electronic and retail channels, as well as its retail stores Boyds Bear Countrya. The company was founded by Gary and Justina Lowenthal in 1979. The Boyds Collection is headquartered in McSherrystown, Pennsylvania.

Build-A-Bear Workshop (NYSE: BBW) provide an interactive entertainment experience under the Build-A-Bear Workshop brand. It allows guests to create, personalize and customize their stuffed animals thereby capitalizing on the untapped demand for experience-based shopping as well the widespread appeal of stuffed animals. The workshop appeals to a broad range of age groups and demographics, including children, teens, their parents and grandparents. As of 02-Jul-2005, the Group operates 186 stores in 40 states and Canada and has 12 franchised stores operating internationally under its brand.

Canadian Tire Corp Ltd (CTR.TO) (TSX: CTR.NV, CTR) operates nearly 1,100 stores, gas bars and car washes in an inter-related network of businesses engaged in retail, financial services and petroleum. More than 48,000 Canadians work across the Canadian Tire organization from coast-to- coast in the corporation's retail, financial services, petroleum and apparel businesses. Canadian Tire Retail and its Associate Dealers together form Canada's best-known and most-shopped retailer with 458 stores in communities nationwide. Canadian Tire stores offer a unique mix of products and services through the leadership of three specialty stores under one roof - Automotive, Sports and Leisure, and Home Products.

Carrefour SA (CARR.PA) Carrefour operates more than 11,000 stores under some two dozen names, including hypermarkets (Carrefour), supermarkets (Champion), convenience stores (Shopi, Marché Plus), discount stores (Dia, Ed), and cash-and-carry stores (Promocash) in more than 30 countries in Europe, Latin America, and Asia. France accounts for about half of the retailer's sales. Carrefour secured its spot as the #1 European retailer (based on sales) when it merged with food retailer Promodès early in 2000 and raised its banner over those stores.

Cassidy Brothers PLC (CDY.L) The UK-based company makes children's role-playing toys such as miniature household appliances, kitchen play sets, dolls' accessories, and cash registers, some of which carry licensed brand names such as Dyson or KFC. It also makes nursery furniture and toddler activity games. Products are distributed through the company's web site, toy companies, department stores, and general merchandise stores. Casdon was founded in 1946 by Tom Cassidy and is run today by his son, Paul.

Coles Myer Ltd  (NYSE: CM) principal activities are carried out through the following business segments: Food and liquor involves the retail of grocery and liquor items. General merchandise and apparel involves the retail of apparel, general merchandise and stationery items such as homewares, cosmetics, fragrances, toys, sporting goods, kitchenware, outdoor furniture and electrical appliances. E-commerce involves the provision of e-commerce trading services to internal and external customers. Brands include Bi-Lo Supermarkets, Coles Online, Coles Express Shell Service Stations, Harris Technology, Kmart, Kmart Tyre & Auto Service, Liquorland, Liquorland Direct, Megamart, Myer Grace Bros, Officeworks, Shopfast, Target, Theo's Liquor and Vintage Cellars. The Group operates around 1,900 stores in Australia and New Zealand.

Companhia Brasileira de Distribuicao (NYSE: CBD) operation of retail food, home appliance and clothing in 551 stores among which there are supermarkets, department stores, and other specialised stores in Brazil. The Group especially deals in these products:Sweet bread, Extra, Barateiro,Comprebem and Extra Electro.

Controladora Comercial Mexicana SA de CV  (NYSE: MCM) principal activities are the operation of self-service stores, joint associations to operate members-only stores, and the operation of a chain of restaurants. Its self-service stores sell a wide variety of food items, including basic groceries and perishables, and non-food items, which include general merchandise and clothing. It owns 181 stores and 58 restaurants which include Comercial Mexicana, Bodega and Mega.

Corgi International Limited (CRGI) engages in the design, manufacture, and sell of a range of molded plastic and die-cast products. It produces replicas of popular car models, airplanes, buses, firefighting equipment, and military vehicles for both serious collectors and family members. The company also produces its own line of children's toys. Corgi International sells its products through specialty and mass retailers worldwide

Corus Entertainment Inc (NYSE: CJR) broadcasting and media advertising through radio and television. The Group operates in three business segments: Television, Radio and Content. The television segment includes interest in several specialty television networks, pay television, pay-per-view services, digital audio services and cable advertising services. The radio segments operates 50 radio stations. The content segment includes production and distribution of film and television programs, merchandise licensing and publishing business.

Costco Wholesale Corp (Nasdaq: COST) operate membership warehouses. These warehouses offer members very low prices on a limited selection of nationally branded and selected private label products in a wide range of merchandise categories and self service warehouse facilities. The Group operates in two segments: Cash and Carry Merchandise and Membership Policy. Cash and Carry Merchandise is designed to appeal to both the business and consumer requirements of its members by offering a wide range of nationally branded and selected private label products, carton or multiple-pack quantities, at attractively low prices. Costco's membership format is designed to reinforce customer loyalty and provide a continuing source of membership fee revenue. At May 8, 2005, it operated 452 warehouse clubs: 331 in the United States and three in Puerto Rico; 64 in Canada; 15 in the United Kingdom; five in Korea; four in Taiwan; five in Japan; and 25 warehouses in Mexico.

Cost-U-Less, Inc (Nasdaq: CULS) operate mid-size warehouse club-style stores. The store's products are categorized as food perishables, nonfood and food non-perishables. Food-perishables include meat, produce, deli, dairy and frozen items. Nonfood includes tobacco, sundries, health and beauty, office, hardware, electronics, housewares, furniture and sporting goods. Food-non-perishables include dry grocery goods including soda, wine, beer, liquor, candy and snacks. At 27-Mar-2005, it operated eleven retail stores which are located in Hawaii, Guam, St. Thomas, St. Croix, American Samoa, Fiji, Curacao, St. Maarten, Sonora and California.

The Daiei Inc  (Nasdaq: DAIEY) operation of department stores, retailing and distribution. The Group is also involved in operating restaurants, hotels and leisure business. Operations are carried out through the following divisions: Retailing business, Financial business, Real estate business and others. Retailing business relates to general merchandise stores, supermarkets, discount stores, departmental stores and various specialty stores. Financial business includes credit sales, financing and leasing. Real estate business includes development of stores and management of leased real estates. Others include restaurants, hotels and entertainment business.

Walt Disney Co  (NYSE: DIS) provide entertainment and information. The Group operates in four business segments: Media Networks, Parks and Resorts, Studio Entertainment and Consumer Products. The Media Networks segment includes the operations of ABC Television Network and ABC Radio Networks, which has affiliated stations providing coverage to the United States television households. The Parks and Resorts segment operates the Walt Disney World Resort in Florida and the Disneyland Resort in California. The Studio Entertainment segment produces and acquires live-action and animated motion pictures for distribution to the theatrical, home video and television markets. The Consumer Products segment licenses the name Walt Disney, as well as the Group's characters, visual and literary properties. The Group operates in the United States, Europe, Asia Pacific, Latin America and other countries.

Diversaflow Corporation Ltd. DVF (TSX Venture Exchange) Has two wholly owned Subsidiaries: International Play Company and Outdoor Play Company.

Dollar General Corp (NYSE: DG) principal activity is that of a retail general merchandise store. It offers consumable basic merchandise including health and beauty aids, packaged food products, cleaning supplies, housewares, stationery, seasonal goods, basic apparel and domestic products. The Group caters to the needs of customers primarily in the low and fixed income brackets. As of 26-Nov-2004, the Group operated 7,324 neighbourhood stores. During the 2005 period, the Company opened 557 new stores.

Dorel Industries Inc (DIIB.TO) The company is best known for making juvenile products such as strollers, high chairs, and car seats (totaling about 60% of sales) under names that include Cosco and Safety 1st, and BeBe Confort in Europe. Dorel also makes ready-to-assemble furniture and other home items such as stools, metal folding furniture, and futons. In addition to its name-brand items, Dorel licenses names such as Eddie Bauer, Disney, and Sealy (futons). The US accounts for most of the company's sales, but Dorel also sells its products in Canada and Europe. Dorel entered the bicycle market in early 2004 with its purchase of bike-maker Pacific Cycle.

Duckwall Alco Stores Inc  (Nasdaq: DUCK) retailing of general merchandise throughout the central portion of the United States of America. The retailing is carried through discount department and variety store outlets. The Group operates 266 stores in 21 states and targets smaller markets that are not served by other regional or national full-line retail discount chains. The Group's ALCO discount stores offer a full line of merchandise consisting of approximately 35,000 items. These items include automotive, candy, crafts, electronics, fabrics, furniture, hardware, health and beauty aids, housewares, jewelry, apparel and shoes, pre-recorded music and video, sporting goods, seasonal items, stationery and toys.

Educational Development Corp (EDUC) Educational Development Corporation (EDC) distributes children’s books and publications to book, toy and gift stores, libraries, home educators, and individuals throughout the United States. It offers approximately 1,400 titles, as well as ‘Usborne Kid Kits’, which combine with the books with selected items and/or toys that complement the information contained in the books. The company distributes its products through direct sales force, internal telesales group, commissioned sales representatives, trade and specialty wholesalers, and the Internet. EDC was incorporated in August 1965 as Tutor Tapes International Corporation of Delaware. It changed its name to International Teaching Tapes, Inc. in November 1965 and to Educational Development Corporation in 1968. The company is headquartered in Tulsa, Oklahoma.

Educational Insights, Inc (EDIN.PK) Educational Insights, Inc. develops a variety of educational products, including electronic learning aids, electronic games, activity books, science kits, board games, and other materials for use in both schools, and homes. The company's product line , including its popular product, GeoSafari, appeals to children as well as students ranging from pre-kindergarten to adult, and is designed to make learning fun. Educational Insights produces over 900 items for both school, and home markets. Its products are primarily sold in the United States. Through its British subsidiary, licensing, and other arrangements, Educational Insights products have been translated and/or sold in Mexico, Israel, France, Egypt, Venezuela, Holland, Australia, Japan, Sweden, Germany, Slovenia, Iceland, Peru, Spain, the Philippines, and others.

eGames Inc. (EGAM.OB) eGames, Inc. engages in the publishing, marketing, and sale of consumer entertainment personal computer (PC) software games to consumers. It also publishes and markets RealAge Games & Skills, a collection of PC software activities and games designed to help build and maintain mental sharpness. In North America, its PC games are distributed primarily through third-party software distributors who service the mass-merchant and retailers. In territories outside North America, the company licenses its PC games to third-party software distributors. The company was incorporated in 1992 and is headquartered in Langhorne, Pennsylvania

Electronic Arts Inc. (ERTS) Electronic Arts, Inc. engages in the development, publishing, and distribution of interactive software games that are playable by consumers on in-home video game players, personal computers, mobile video game players, and the Internet, worldwide. It publishes products in various categories, such as sports, action, strategy, simulations, role playing, and adventure. The company develops games internally, and also engages third-parties to develop games on its behalf at its development and production studios located near San Francisco, Los Angeles, Orlando, Chicago, Vancouver, Montreal, London, and Tokyo. Electronic Arts also teams with other game developers who develop their own interactive software games with the company’s assistance, which it then publishes, markets, and distributes. Further, the company distributes interactive software games that are developed by other companies. Its products, designed to play on consoles and handhelds, are published under license from the manufacturers. Electronic Arts offers free games on its Web site under four brands: Pogo, EA GAMES, EA SPORTS, and EA SPORTS BIG. The company was founded in 1982 and is headquartered in Redwood City, California.

Electronics Boutique Holdings Corp. (ELBO) Seller of video game hardware and software, entertainment software, used games, and related products and accessories in around 2,000 stores across the globe, most under the EB Games banner. About three-quarters of EB's sales come from the US. The company stays on top of the fast moving gaming industry by introducing about 20 new software products a week, accepting pre-played trade-ins on new purchases, and letting customers play the latest at in-store gaming stations. The company also sells online at EBworld.com.

Eos International Inc. (EOSI.PK) Eos International, Inc., through its subsidiaries, Discovery Toys, Inc., Regal Greetings and Gifts Corporation, and I.F.S. of New Jersey, Inc., operates as a direct selling and fund raising company. Discovery Toys is a multilevel direct marketer of educational products, including toys, games, books, and software, which are sold to its network of independent sales representatives. Its geographic markets primarily encompass the United States and Canada. Regal is a direct selling and mail order distributor of general merchandise to consumers. Its products include a flagship line of greeting cards and gift-wrap, as well as household and giftware items. These products are sold to its network of independent sales representatives from its various representative service centers located throughout Canada, as well as from its main warehouse in Mississauga, Ontario. The independent sales representatives sell the company’s merchandise primarily to friends, family, neighbors, and co-workers. IFS offers product-based fundraising programs to schools throughout the United States and the Caribbean. These programs are provided for a variety of educational and extracurricular activities. IFS’ product lines include fashion jewelry, gift and decorative items, gift-wrap, chocolates, and paper products.

Enesco Group Inc. (ENC) Enesco Group, Inc. produces fine gifts, collectibles, and home decor accessories. Its products include accent furniture, wall decor, garden accessories, frames, desk accessories, figurines, cottages, musicals, music boxes, ornaments, waterballs, candles, tableware, general home accessories, and porcelain bisque figures. The company’s customers include independent gift retailers, national gift chains, mass merchants, military post exchanges, club stores, home television shopping networks, florists, hospital gift shops, home decor chains and independents, garden stores, jewelry and department stores, and catalogues. It operates in the United States, Canada, Europe, and Asia. Enesco Group was organized in 1931 and is headquartered in Itasca, Illinois.

EMAK Worldwide Inc. (EMAK) EMAK Worldwide, Inc. operates as an integrated marketing services company. It focuses on the design and execution of strategy-based marketing programs in the areas of strategic planning and research; entertainment marketing, design, and manufacturing of custom promotional products; promotion; event marketing; collaborative marketing; retail design; and environmental branding. The company also designs, contract manufactures, and markets toys and other consumer products for sale to mass market retailers, specialty market retailers, and various international distributors. EMAK Worldwide serves customers primarily in the United States and Europe. It has offices in Chicago, Minneapolis, New York, Ontario (California), Dublin, Frankfurt, London, Paris, The Netherlands, Hong Kong, and Shanghai. The company, formerly known as Equity Marketing, Inc., is headquartered in Los Angeles, California.

Excelligence Learning Corp. (LRNSE) Excelligence Learning Corporation engages in the development, manufacture, and retailing of educational products to child care programs, preschools, elementary schools, and consumers in the United States. The company serves early childhood professionals, educators, and parents by providing educational products and programs for children from infancy to 12 years of age. It operates in two segments, Early Childhood and Elementary School. The Early Childhood segment develops, manufactures, and sells educational products, including active play, arts and crafts, carpets, dramatic play, furniture, infant and toddler, language, manipulative, math, music, puzzles, sand and water, and science and teacher resources to early childhood professionals and parents. It also provides information to teachers and other education professionals regarding the development of children from infancy through age eight. In addition, this segment distributes third-party products under various brands. The Elementary School segment sells school supplies and other products, such as gift-wrap or candy and SchoolWrapPacs for use by children in kindergarten through sixth grade for fundraising activities. The company sells its products to institutions, such as public and private schools, school districts, early learning centers, childcare programs, and parent teacher organizations, as well as to education professionals through catalogs, directs sales representatives, and online marketing. It was formerly known as LearningStar Corp. and changed its name to Excelligence Learning Corporation in 2002. The company is headquartered in Monterey, California.

Family Dollar Stores Inc. (FDO) Family Dollar Stores, Inc. operates a chain of self service retail store in the United States. The company’s stores offer various hardlines and softlines merchandise. Its hardlines merchandise include household chemical and paper products; candy, snack, and other food; health and beauty aids; electronics, housewares, and giftware; pet food and supplies; toys, stationery, and school supplies; seasonal goods; and hardware and automotive supplies. The company’s softlines merchandise includes clothing, shoes, and domestic items, such as blankets, sheets, and towels. As of June 2, 2005, it operated approximately 5,600 stores in 44 states and in the District of Columbia. Family Dollar Stores was organized in 1959 and is based in Charlotte, North Carolina.

FAO Inc FAOOD

The First Years Inc (KIDD) The company sells over 350 products in some 40 countries designed for recreational use and the care and safety of infants and toddlers, including bottles, crib toys, teething rings, toilet trainers, and medicine dispensers. Its products are sold under its own label and the Winnie the Pooh, Mickey Mouse, (both licensed from The Walt Disney Company) and Sesame Street ( from the Sesame Workshop) names. Wal-Mart, Toys 'R' Us, and Target account for about two-thirds of company sales.

1-800-Flowers.com Inc. (FLWS) 1-800-FLOWERS.COM, Inc. operates as a gift retailer in the United States. It provides various gifts products, including flowers, plants, gourmet foods, cookies, cakes, candies, wine, gift baskets, and other gifts to customers worldwide. The company also offers home and garden merchandise, children's toys and games, popcorn, and other food gifts. It offers gifts through the Internet and company-operated or franchised stores. As of July 3, 2005, the company operated 21 floral retail stores located primarily in the New York and Los Angeles metropolitan areas, as well as 8 fulfillment centers. In addition, it had 83 franchised stores located primarily in California, Colorado, and Texas, as of the above date. 1-800-FLOWERS.COM has strategic online relationships with AOL, Yahoo!, Microsoft Corporation, Google, and Overture. The company was founded in 1976 and is headquartered in Westbury, New York.

K2 Licensing & Promotions, Inc. K2 Licensing & Promotions (formerly Fotoball USA) has taken its original idea -- sticking photocopied players' photos onto soccer balls -- and run with it. In addition to soccer balls, the company makes baseballs, footballs, basketballs, hockey pucks, bobbleheads, and lapel pins adorned with team logos, players' images, autographs, and such. Its products are licensed by the likes of MLB, the NHL, the NFL, and colleges and universities. The company also makes non-sports related products for corporate promotions and non-licensed sports products for amusement parks and entertainment companies. Sporting goods maker K2 purchased the company in January 2004, changed the name, and made it a subsidiary.

Fred's Inc. (FRED) Fred's, Inc. and its subsidiaries, through retail discount stores and pharmacies, sell general merchandise. The company offers approximately 12,000 frequently purchased items for everyday needs of the customers, including pharmaceuticals, household goods, apparel and linens, food and tobacco products, health and beauty aids, and paper and cleaning supplies. As of May 26, 2005, the company operated 607 discount general merchandise stores and 258 pharmacies in 14 states in the southeastern United States. The company also sells general merchandise to its 25 franchised Fred's stores. Fred's was founded in 1947 and is headquartered in Memphis, Tennessee.

Game Group PLC (GMG.L) The company sells computer software, video games, and related accessories through more than 650 stores (most of which have been rebranded to the GAME name) in Denmark, France, Ireland, Spain, Sweden, and the UK. In addition THE GAME GROUP sells through its commercial Web site. The company is expanding across Europe, where it is a leader in most of its markets.

GameStop Corp. (GME) GameStop Corp. operates as a retailer of video game and entertainment software worldwide. It has approximately 4,200 retail stores throughout the United States, Australia, Canada, Denmark, Finland, Germany, Italy, Ireland, New Zealand, Norway, Puerto Rico, Spain, Sweden, Switzerland, and the United Kingdom. GameStop sells new and used software, hardware, and game accessories for the PC and next generation video game systems from Sony, Nintendo, and Microsoft. It also owns and operates two commerce-enabled Web properties, GameStop.com and ebgames.com, as well as Game Informer magazine, a video and computer game publication. In addition, the company sells computer and video game magazines, as well as strategy guides, action figures, and other related merchandise. GameStop is headquartered in Grapevine, Texas.

Games Workshop Group PLC (GAW.L) Founded in 1976, the company designs and manufactures model soldiers, game systems, and accessories for tabletop wargaming. Popular game lines include Warhammer, Warhammer 40,000, and The Lord of the Rings. The company sells its products through about 280 of its Games Workshop hobby stores, its catalogs and Web site, as well as over 4,000 toy and hobby shops globally. Games Workshop also publishes a monthly hobby magazine called White Dwarf (available in five languages), and operates Sabertooth Games (collectible card games), BL Publishing (graphic novels and comics), and Warhammer Online (online role playing game.)

Genius Products, Inc. OTCBB: GNPI is a multi-brand company that designs and markets family entertainment products including DVDs, videos, CDs and cassettes. The products are sold under Baby Genius(TM), Kid Genius(TM) and other licensed brands such as Guess How Much I Love You(TM), Paddington Bear(TM), Raggedy Ann & Andy(TM) and the AMC(TM) brand name. Our products are distributed at major retail stores nationwide such as Target, Wal-Mart, Kmart, Sams Club, Costco, Toys R Us, Babies R Us, Borders, Best Buy and Shopko. We also license the Baby Genius brand to third-party companies for a variety of products, including books, apparel and infant care products. Promotional partners include Kellogg's, The World Famous San Diego Zoo, Playtex, Fazoli's and Child Magazine.

Grand Toys International, Inc. (GRIN) Grand Toys International Limited, through its subsidiaries, engages in the development, distribution, and supervising of the outsourced manufacturing of toy and toy related products worldwide. It offers a range of toy and leisure products that include plastic and wooden toys, doll furniture, children's furniture, and rockers, as well as water toys for infants and preschool children. The company also imports and distributes a range of toy and leisure products; and ancillary items, including party goods, stationary, and accessories, as well as sells various products, such as puzzles, mobiles, and gift-related items. Grand Toys offers its products primarily to retailers and distributors worldwide. The company is headquartered in Tsimshatsui East, Hong Kong.

Hamleys of London (HYL.L) Hamleys has been located on Regent St. since 1881. Founded as Noah's Ark in 1760 by William Hamley, the store is known for its vast selection of high quality toys, which it also sells online and via a catalog. Its Bear Factory subsidiary operates and franchises about 25 bear-making stores throughout the UK, as well as one store each in Sweden and Kuwait. Hamleys opened its first outlet store outside of London in mid-2004 in Swindon.

Hasbro Inc. (HAS) Hasbro, Inc. provides children's and family leisure time entertainment products and services worldwide. The company engages in designing, manufacturing, and marketing games and toys. It offers various games, including traditional board and card games, hand-held electronic games, trading card games, and roleplaying games, as well as electronic learning aids and puzzles. Its toy products include boys' action figures, vehicles and playsets, girls' toys, electronic toys and plush products, preschool toys and infant products, children's consumer electronics, electronic interactive products, and creative play and toy related specialty products. Hasbro also licenses certain of its trademarks, characters, and other property rights for use in connection with consumer promotions and the sale of noncompeting toys and nontoy products. It offers its products under the Playskool, Tonka, Super Soaker, Milton Bradley, Parker Brothers, Tiger, Wizards of the Coast, and other brand names. Hasbro sells its products to various customers, including wholesalers, distributors, chain stores, discount stores, mail order houses, catalog stores, department stores, and other retailers, as well as Internet-based e-tailers. The company was founded in 1923 by Henry Hassenfeld and Helal Hassenfeld under the name Hassenfeld Brothers. It changed its name to Hasbro Industries in 1968 and then to Hasbro, Inc. in 1985. Hasbro is headquartered in Pawtucket, Rhode Island.

Hit Entertainment PLC (HTE.L) HIT Entertainment: for kids and grown-ups alike Independent producer and distributor of high quality programmes for the world of television where adults and children share the pleasures on equal terms, HIT Entertainment was formed in 1989 out of the determination of the former commercial team of the reputed company Henderson International Television, creator of the famous Muppets shows among other things. After quickly earning its reputation as one of the main companies in specialised entertainment in the world of children's television and operating under its own name, HIT Entertainment experienced exceptional growth in its segment of the market. With the purchase of Lyrik, the company opted for global brand status by spreading its wings to the North American market, in doing so creating four divisions: Sales and Marketing, Global Creative Product, Global Finance and Global Legal and Business Affairs.

Hornby PLC (HRN.L) The company makes model railways, miniature trains, and other vehicles mainly for the collector and hobby markets. Hornby has over 650 products and its primary brands include Hornby and Scalextric. The company was founded in 1907 by Frank Hornby as Meccano Ltd. Over 90% of Hornby's sales are within the UK. Looking to expand into the Spanish and Italian markets, in 2004 the company purchased Madrid-based Electrotren, as well as Italian-based model railway maker Lima, whose brands include Lima, Rivarossi, Jouef, Arnold, and Pocher.

Huffy Corporation (HUFC.PK) The company is best known for its all-purpose bikes, which are sold through national and regional chains. Its Huffy, Micro, and Royce Union bikes include kids' bikes and tricycles, comfort cruisers, mountain bikes, and BMX racing bikes (which are bought from makers in Asia). Wal-Mart and Kmart account for over 20% of the company's sales. After selling off some of its non-bicycle lines of business (Gen-X Sports and Service Solutions)

Infogrames Entertainment (IFOE.PA) Infogrames Entertainment is the parent company of the Atari Group, one of the world's leading developers and publishers of interactive entertainment software.

Interplay Entertainment Corp (IPLYE.OB) Interplay Entertainment Corp. engages in the development, publishing, and licensing of interactive entertainment software for both core gamers and the mass market. It primarily develops a range of titles in the action/arcade, adventure/role playing game, and strategy/puzzle categories. The company’s software also used in various interactive entertainment software platforms, including personal computers and video game consoles, such as the Sony PlayStation 2, Microsoft Xbox, and Nintendo GameCube. Interplay Entertainment markets its products worldwide. The company was incorporated in 1982 and is headquartered in Irvine, California. Interplay Entertainment Corp. is a subsidiary of Titus Interactive, S.A.

INTERACTIVE GAMES NV (IGAME.OB) Interactive Games, Inc. engages in the development and licensing of interactive casino technologies and slot machine games for the international casino industry. Its product categories include class II and class III slot machines; multigame, customizable, and VLT’s; and class II and entertainment pull-tab, lotto, and bingo applications.

Intervisual Books Inc. (IVBK.PK) Intervisual Books, Inc. engages in the business of creating and producing a diversified line of pop-up and dimensional novelty books, which it sells to domestic retailers, and international and US publishers. To a lesser extent, the company also produces pop-up and dimensional game boards, and playsets, as well as cloth books. Intervisual sells and markets its self-published titles under the imprints 'Piggy Toes Press™' and 'Pop-up Press™'. Its self-publishing titles are sold to book, toy, gift, and specialty chains; direct sellers; and independent retailers. The company's customer base also includes the club stores and mass market accounts, such as Target™, Wal-Mart™, and Toys R Us™. In most cases, self-publishing titles are sold on a returnable basis. Intervisual also sells its products as a packager, and in such cases would grant the exclusive publishing rights to one publisher in the US and in many foreign countries, including the UK, France, Germany, Italy, Spain, and Japan. The company also develops books in partnership with publishers to produce pop-up versions of existing titles owned by the publishers, including the works of key artists or writers controlled by the publishers. Intervisual primarily markets its books through catalogues and independent outside representative groups.

iParty Corp. (IPT) iParty Corp. operates as a retailer of party goods and services in the United States. It offers approximately 20,000 products ranging from greeting cards and balloons to other merchandise, such as pinatas, gag gifts, masquerade, and Hawaiian Luau in its stores. As of June 30, 2005, the company operated 42 stores in New England and 5 stores in Florida. iParty also licenses an Internet site for party goods and party planning at www.iparty.com. The company was incorporated in 1998 and is headquartered in Dedham, Massachusetts.

JAKKS Pacific Inc. (JAKK) JAKKS Pacific, Inc. engages in the design, development, production, and marketing of toys and related products. It offers a range of products, such as action figures and accessories, toy vehicles, and role-play toys and accessories; craft, activity, and stationery products; activity sets, compounds, playsets, lunch boxes, and writing instruments; infant and preschool electronic toys; TV activities, toy foam puzzle mats and blocks, activity sets, outdoor products, plush toys, and soft body dolls; and seasonal toys and leisure products, including kites, pool toys, and water guns. The company also provides electronics products; junior sports products; and fashion and mini dolls, and related accessories. JAKKS Pacific sells its products through in-house sales staff and independent sales representatives to toy and mass-market retail chain stores, department stores, office supply stores, drug and grocery store chains, club stores, toy specialty stores, and wholesalers in the United States, Europe, Australia, Canada, Latin America, and Asia.

James Beattie PLC (BTT.L) Chain of UK stores, toys, fashion, gifts

Kellwood Co. (KWD) Kellwood Company and its subsidiaries market women's and men's sportswear, intimate apparel, infant apparel, and recreational camping products worldwide. The company markets branded, as well as private label products. It operates in three consumer segments: Women's Sportswear, Men's Sportswear, and Other Soft Goods. The Women's Sportswear segment designs, merchandises, and sells women's sportswear that include blazers, dresses, sweaters, blouses, vests, tops, skirts, pants, and skorts. The Men's Sportswear segment designs, merchandises, manufactures, and sells men's woven and knit shirts, pants, and jeans. The Other Soft Goods segment designs, merchandises, and sells intimate apparel and infant apparel, as well as recreation products, such as tents, sleeping bags, backpacks, and related products. The company sells its products to small specialty stores, department stores, national chains, and catalog houses.

KidSational Inc. (symbol: KDSC.PK) is a company dedicated to promoting children's safety and well-being through the distribution of cutting-edge children's educational products and programming. Steve Ruff, President and CEO is the creator of "The Guardian Safety Game,'' currently utilized in schools and institutions across the country and selling in retail stores. He heads a team that has engineered, packaged and is now distributing one of the most comprehensive and entertaining children's safety education systems. The Company plans to relay safety messages to children worldwide through its various business projects and products, including "The Guardian Safety Game'', a feature film and TV series, KDS Music Groups teen pop performance group, TGK, and ancillary products such as educational “Ouchy” stickers, Monsters Be Gone Kit, unique car packs (back pack), and an innovative sneaker design.

4 Kids Entertainment Inc. (KDE) 4Kids Entertainment, Inc., together with its subsidiaries, operates as an entertainment and media company worldwide. The company operates in three segments: Licensing, Advertising Media and Broadcast, and Television and Film Production/Distribution. The Licensing segment engages in licensing merchandising rights to children’s television series, properties, and product concepts, including toys, videogames, trading cards, apparel, housewares, footwear, books, and other published materials. The Advertising Media and Broadcast segment, through an agreement with the Fox Broadcasting Company, leases Fox’s Saturday morning programming block and provides programming content to be broadcast on 4Kids TV. It also provides print and broadcast media planning and buying services for clients, which are primarily in the children’s toy and game business. The Television and Film Production/Distribution segment produces and acquires animated and live-action television programs, and theatrical motion pictures for distribution to the television, home video, and theatrical markets. It also adapts foreign programming for the U.S. market and produces original animated television programming for domestic and international broadcast. In addition, 4Kids Entertainment produces original music compositions for use with its television and film production activities, and distributes home videos associated with television programming produced by the company.

KB Toys (Private) One of the largest toy retailers in the US, mall-based KB Toys operates about 650 stores and KB Toy Express (in operation during the holiday season)

Konami Corp. (KNM) KONAMI CORPORATION primarily operates in the amusement and health industry in Japan. The company operates in three segments: Digital Entertainment, Gaming, and Health and Fitness. Digital Entertainment segment operates in five business units, including Computer and Video Games (CVG), Toy and Hobby, Amusement, Online, and Multimedia. CVG unit’s operations include production, manufacture, and sale of home video game software; production of software for mobile phones; purchase and distribution of home video game software; and production of online games. Toy and Hobby unit produces and sells a range of products and brand-related goods, including card games, toys, portable electronic games, compact disks and digital versatile disks of music from its video game software, game tip books, game prizes for amusement arcade games, and other accessories. Amusement unit manufactures and sells contents for video game machines and token-operated machines for amusement arcades. Online unit builds systems related to online games; manages and operates online servers; and distributes contents for mobile phones. Gaming segment develops content and hardware for gaming machines for casinos outside of Japan. Health and Fitness segment operates health and sports clubs in Japan, as well as designs, manufactures, and sells fitness machines and fitness-related products.

LeapFrog Enterprises Inc. (LF) LeapFrog Enterprises, Inc. engages in the design, development, and marketing of technology-based learning products and related proprietary content for students of all ages. The company designs its products to enable infants and toddlers through high school students learn age- and skill-appropriate subject matter, including phonics, reading, writing, math, spelling, science, geography, history, and music. Its product line includes learning platforms, which are portable hardware devices; educational software-based content, such as interactive books and cartridges, which are designed for use with the company’s learning platforms; and stand-alone educational products. LeapFrog sells its products through national and regional mass-market and specialty retailers in the United States and internationally.

Liquidation World (LIQWF.PK) (LQW.TO) Liquidation World plays a fundamental role in addressing the ever-present imperfections of the manufacturer-retailer relationship. The company offers services that include the retail liquidation of consumer merchandise through more than 100 outlets across North America, as well as store-closure sales management. Liquidation World solves asset recovery problems in a professional manner for the financial services industry, insurance companies, manufacturers and other organizations. The company opened its first retail outlet in 1986 and is now the largest liquidator in Canada, with more than 1,800 employees in outlets and offices across Canada and the United States.

Mad Catz Interactive, Inc. (MCZ) Mad Catz Interactive, Inc. engages in the manufacture, distribution, and marketing of peripherals for the interactive entertainment industry. Its video game accessories and software are marketed under the Mad Catz and GameShark brand names. The company produces aftermarket peripherals and accessories for the Nintendo Game Boy Color and Game Boy Advance, Nintendo 64, Sony PlayStation and PlayStation 2, Sega Dreamcast, and the Xbox. Its products include video game controllers and accessories, including control pads, game enhancement software, steering wheels, joysticks, memory cards, video cables, light guns, dance pads, and microphones, as well as technologies, such as the MC2 Next Generation Racing Wheel, Dream Pad, Dream Blaster, Dual Force Analog Controller, Panther XL, and the Dual Force Hand-Held Racing Wheel. Mad Catz markets its products in the United States, Canada, and Europe.

Mattel, Inc. (NYSE: MAT) engages in the design, manufacture, and marketing of various toy products worldwide. Its portfolio of brands and products include Mattel Brands, such as Barbie fashion dolls and accessories; Polly Pocket and Disney Classics; Hot Wheels, Matchbox, and Tyco R/C vehicles and playsets; and Harry Potter, Yu-Gi-Oh, Batman, Justice League, Megaman, and games and puzzles; Fisher-Price Brands, which include Fisher-Price, Little People, Rescue Heroes, BabyGear and View-Master, Sesame Street, Barney, Dora the Explorer, Winnie the Pooh, InteracTV and See ’N Say, and Power Wheels; and American Girl Brands, including American Girl Today, The American Girls Collection, and Bitty Baby. The company sells its products to retailers, including discount and free-standing toy stores, chain stores, department stores, other retail outlets, and wholesalers in the United States. It sells its products directly to retailers and wholesalers in Europe, Latin America, Canada, and Asia Pacific.

Marvel Entertainment Inc. (MVL) Marvel Entertainment, Inc. operates as a character-based entertainment company that engages in licensing, publishing, and toy businesses in the United States and internationally. The company had a library of approximately 5,000 characters, as of September 20, 2005. Its library of characters primarily include Spider-Man, X-Men, The Incredible Hulk, Blade, Man-Thing, Daredevil, Elektra, The Punisher, Captain America, The Fantastic Four, Namor, Nick Fury, Luke Cage, Black Widow, Black Panther, Deathlok, Thor, The Avengers, Silver Surfer, Ant-Man, Iron Man, Shang-Chi, Power Pack, Dr. Strange, and Ghost Rider. The company licenses its characters for use in various products, including toys, electronic games, apparel, accessories, footwear, collectibles, and novelties. It also publishes comic books and trade paperbacks principally in North America. Marvel Entertainment creates, designs, develops, markets, and distributes a limited line of toys to the worldwide marketplace. The company has a joint venture with Sony Pictures Entertainment, Inc. for the purpose of pursuing licensing opportunities relating to characters based upon movies or television shows featuring Spider-Man and produced by Sony Pictures. The company was formerly known as Marvel Enterprises, Inc. and changed its name to Marvel Entertainment, Inc. in September 2005. Marvel Entertainment is based in New York City.

Marx Toys & Entertainment Corp. (MRXT.PK) sells collectable action figures and play sets. Its products include play sets, such as Fort Apache, Battleground, Cape Canaveral, Castle of the Noble Knights, and Remember the Alamo! The company also sells action figures, which include the Noble Knights, Vikings, the Johnny West series, Warriors of the World, and General Custer. It also licenses the rights to manufacture and distribute the line of Marx Trains, which are scale trains made of qualified lithographed tin plate metal. The company sells its Marx's collectibles and play sets primarily through the Internet and telemarketing. Marx Toys was established in 1988 under the name Alliance Health Enterprises, Inc. and changed its name to Alliance Technologies, Inc. in 1997. Further, the name was changed to stereoscape.com, inc. in 1998 and to Marx Toys and Entertainment Corp. in 2003. The company is based in Sebring, Ohio.

MEGA BLOKS INC (MB.TO) Mega Bloks is one of the top 10 toy brands in North America and is known worldwide for safe, high-quality toys designed to help children learn, discover and have fun. Our building toys are universal, which makes MEGA BLOKS an evergreen brand with enduring popularity.

METRO (MEO.DE) the German supermarket chainBorn in 1996 of the merger between Metro Cash & Carry, Kaufhof Holding AG and Asko Deutsche Kaufhaus AG, the Metro group is now the third biggest supermarket group in the world. It has a distribution network across 28 countries in the world, not only in Europe but also in China, Turkey, Eastern Europe and Morocco. Not to mention the new stores opened in Vietnam, India and Japan. The Metro group divides its business into six areas: Cash & Carry, which since 2002 comprises names such as Metro, Makro and Spar aimed at the professional market. Real, Extra (supermarkets) in the food sector. Mediamarkt and Saturn selling electronic goods. Praktiker which sells everything for home improvement. Then there is Galeria and Kaufhof, general stores selling all kinds of consumer goods.The Metro group is still based in Düsseldorf. It intends to pursue its strategy of international expansion, as a proof : the opening of new stores in Asia.

Michaels Stores Inc. (MIK) Michaels Stores, Inc. and its subsidiaries engage in the ownership and operation of a chain of specialty retail stores in the United States and Canada. These stores feature arts, crafts, framing, floral, decorative wall decor, and seasonal merchandise for the hobbyist and do-it-yourself home decorator. Its wholly owned subsidiary, Aaron Brothers, Inc., operates a chain of framing and art supply stores. Recollections, the company’s scrapbooking/ paper crafting retail concept, operates locations in Arizona, Maryland, and Texas. Michaels also operates Star Decorators’ Wholesale Warehouse, with operations located in California, Georgia, and Texas, offering merchandise primarily to interior decorators/ designers, wedding/ event planners, florists, hotels, restaurants, and commercial display companies. In addition, the company owns and operates Artistree, a frame and moulding manufacturing operation, which supplies moulding and framing to its Michaels and Aaron Brothers stores. As of April 8, 2005, the company owned and operated 853 Michaels stores in 48 states and Canada, 165 Aaron Brothers stores, 8 Recollections stores, and 4 Star Wholesale operations.

Microsoft Corp. (MSFT) Microsoft Corporation engages in the development, manufacture, license, and support of software products for various computing devices worldwide. Its Client segment offers operating systems for servers, personal computers (PCs), and intelligent devices. The company’s Server and Tools segment provides server applications and developer tools, as well as training and certification services. Its products provide messaging and collaboration, database management, e-commerce, and mobile information access capabilities. It also offers consulting services. Microsoft’s Information Worker segment offers business and personal productivity software applications, including collaboration tools and document management and messaging applications for personal computers. Its Microsoft Business Solutions segment offers software solutions to manage financial, customer relationship, and supply chain management functions. Its products consist of business solutions, customer relationship management software, retail solutions, and related services. The company’s MSN segment provides online communication and information services, including email and instant messaging, and online search and premium content. It also provides Internet access, and Web and mobile services. Its Mobile and Embedded Devices segment offers mobile software platform; embedded device software platforms used in consumer electronics devices and enterprise devices; a hosted programmable XML Web service; and software platform to create telematics solutions for vehicles. Microsoft’s Home and Entertainment segment offers the Xbox video game system; PC software games, online games, and console games; television platform products for the interactive television industry; and consumer software and hardware products, such as learning products and services, application software for Macintosh computers, and PC peripherals.

Middleton Doll Co. (DOLL.OB) The Middleton Doll Company, through its subsidiaries, engages in designing, distributing, and marketing collectible and play dolls, as well as time pieces. The company operates in two segments, Consumer Products and Financial Services. The Consumer Products segment designs and distributes collectible vinyl dolls and vinyl play dolls. It distributes its collectible doll lines through a network of independent, specialty retail stores in the United States. It also designs, develops, and markets proprietary time pieces. The Financial Services segment manages its loan portfolio comprised primarily of loans to small business entities collateralized by first or second mortgages; purchases loan participations from a bank; and owns and leases industrial and commercial real estate to small businesses. Its loan portfolio primarily comprises long term, variable rate, collateralized loans to small business entities. The borrowers include manufacturers, wholesalers, retailers, professionals, and service providers.

Midway Games Inc. (MWY) Midway Games, Inc. engages in the development and publishing of interactive entertainment software. It offers games to play on various videogame platforms, including the PlayStation 2, Xbox, GameCube, and Game Boy Advance platforms, as well as produces games for personal computers. The company’s titles include various game genres, such as action, adventure, driving, extreme sports, fighting, horror, role-playing, sports, shooting, and strategy. Midway Games’ markets its products through internal sales staff. It also sells its products through independent sales representatives that include mass merchandisers; foreign, national, and regional retailers; discount store chains; video rental retailers; and entertainment software distributors and resellers in North America, Europe, Australia, Germany, and South Africa.

NINTENDO CO LTD ADR (NTDOY.PK) Nintendo Co., Ltd., of Kyoto, Japan, is the acknowledged worldwide leader in the creation of interactive entertainment. To date, Nintendo has sold more than one billion video games worldwide, created such industry icons as Mario and Donkey Kong and launched franchises like The Legend of Zelda and Pokémon. Nintendo manufactures and markets hardware and software for its popular home video game systems, including Nintendo GameCube and the Game Boy series - the world's best-selling video game system.

As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Washington, serves as headquarters for Nintendo's operations in the Western Hemisphere, where more than 40 percent of American households own a Nintendo game system.

Navarre Corp. (NAVR) Navarre Corporation engages in publishing and distributing various home entertainment and multimedia products. Its Distribution segment distributes and provides fulfillment services in connection with various finished goods that are provided by its vendors, which include personal computer (PC) software and video game publishers and developers, music labels, and motion picture studios. These finished goods comprise personal computer software, compact disc and DVD audio, DVD and VHS video, video games, and accessories. This segment provides retailers and publishers with vendor-managed inventory, Internet-based ordering, electronic data interchange services, fulfillment services, and retailer-oriented marketing services. The company’s Publishing segment owns and licenses personal productivity, genealogy, education, and interactive gaming PC products; offers DVD and video products, and in-house produced CDs and DVDs; and provides children’s animation content. This segment packages, markets, and sells its products directly to third-party distributors and retailers. Navarre Corporation’s customers include wholesale clubs, mass merchandisers, other third-party distributors, computer specialty stores, music specialty stores, book stores, office superstores, and electronic superstores worldwide.

Netoy.com (NTOY.PK) Netoy.com Corp. has been in operation since March of 1999. We provide a comprehensive selection of educational toys on our website: www.netoy.com. Netoy.com is currently establishing over 2000 SKU's, representing only the top independent toy manufacturers. The Company's primary strategy is to enhance a child's innate need for creative and imaginative play. With absolute long-term playability, each of our manufacturers creates fun products that are designed to showcase a child's age-appropriate learning skills. Experts agree that children who are given ample opportunity to use their creative and imaginative skills generally learn more rapidly. Netoy.com, with safety and education in mind, has created a unique and compelling online experience that encourages children of all ages to simultaneously learn through playing.

Newell Rubbermaid Inc. (NWL) Newell Rubbermaid, Inc. engages in the manufacture and marketing of consumer products serving the needs of volume purchasers, including department/specialty stores and warehouse clubs, home centers and hardware stores, and office superstores and contract stationers. It operates in five segments: Cleaning and Organization, Office Products, Home Fashions, Tools and Hardware, and Other. The Cleaning and Organization segment designs, manufactures, and distributes indoor and outdoor organization, home storage, food storage, and cleaning products. The Office Products segment primarily designs, sources, manufactures, packages, and distributes permanent/waterbase markers, dry erase markers, overhead projector pens, highlighters, wood-cased pencils, ballpoint pens and inks, and other art supplies. It also distributes other writing instruments, including roller ball pens and mechanical pencils for the retail marketplace. The Home Fashions segment primarily designs and distributes drapery hardware, and custom and stock horizontal and vertical blinds, as well as pleated, cellular, and roller shades for the retail marketplace. The Tools and Hardware segment manufactures and distributes hand tools and power tool accessories. The Other segment primarily designs, manufactures, packages, and distributes aluminum and steel cookware and bakeware, and hard anodized aluminum and stainless steel cookware and bakeware for the department/specialty store marketplace. It also manufactures and distributes infant and juvenile products, such as toys, high chairs, car seats, strollers, play yards, and ride-ons.

NPD is the single source for toy market research in the U.S., Europe, and Australia, providing information on what is selling, who’s buying, where, and why. By surveying our panel of more than three million consumers, we provide a clear picture of consumer behavior and purchasing across all distribution channels in the U.S

99 Cents Only Stores (NDN) 99¢ Only Stores operates deep-discount retail stores. The company’s stores offer consumer goods and close-out merchandise. It also sells merchandise through its Bargain Wholesale division at prices generally below normal wholesale levels to retailers, distributors, and exporters. It also carries a line of private label consumer products. As of November 4, 2005, the company operated 226 retail stores in California, Texas, Arizona, and in Nevada.

Ohio Art Co. (OART.PK) The Ohio Art Company engages in the manufacture and distribution of toys, as well as the manufacture and sale of custom metal lithography and molded plastic products in the United States and internationally. It offers approximately 50 toy items, including Etch A Sketch, Travel Etch A Sketch, and Pocket Etch A Sketch drawing devices; Betty Spaghetty fashion dolls; and A.R.M 4000XL water toys. The company sells its toy products to general and specialty merchandise chains, discount stores, wholesalers, and mail order houses through direct sales force and manufacturers’ representatives. Its specialty plastic components and lithographic metal items consist of automobile trim parts, lithographed metal serving trays, replica metal signs, photofilm canisters, decorative tins, and metal food containers. The company sells these products to other manufacturers and consumer goods companies through direct sales force and manufacturers’ representatives.

Pixar (PIXR) Pixar engages in the creation, development, and production of animated films and related products worldwide. It produces various animated products, such as video products, toys, interactive games, and other merchandise. The company has a co-production agreement with The Walt Disney Company for the development and production of animated feature length theatrical motion pictures to be marketed and distributed by Disney.

Playmates Holdings Limited (0635.HK) With over thirty five years of experience, Playmates Holdings Limited is among the most well respected and innovative marketing and distribution companies in the global toy industry. Playmates has a proven history in the creation of profitable, long term brand franchises and currently manages a balanced portfolio of licensed entertainment and proprietary product lines. From its offices in Hong Kong, China and the United States, Playmates designs, develops, markets and distributes its products in over sixty countries worldwide.

Radica Games Ltd. (RADA) Radica Games Limited engages in manufacturing and marketing electronic entertainment devices. The company’ product lines include casino and heritage electronic games, mechanical slot banks, youth electronic games, tabletop games, Play TV games, Girl Tech and Barbie girls electronic lines, the Twinkleberries and Cupcakes doll lines, the Nitro Battlerz and Big Trouble remote control car products, the Street Muttz plush line, and video game accessories sold under the Gamester brand. It also manufactures for other companies in the electronic game industry and provides sourcing services for retail customers. Radica markets its products in approximately 35 countries worldwide, including the United States, the United Kingdom, Canada, and Hong Kong. It sells its products directly to retailers in North America and the United Kingdom. In other markets, it sells its products principally through distributors.

RC2 Corp. (RCRC) RC2 Corporation engages in the design, production, and marketing of collectibles and toys. The company’s products include automotive and racing vehicle replicas; agricultural, construction, and outdoor sports vehicle replicas; traditional children's toys; sports trading cards, apparel, and souvenirs that comprise shirts, hats, jackets, sunglasses, key chains, can coolers, bumper stickers, and license plates; and collectible figures. It markets its infant and preschool products under the Learning Curve family of brands, which includes The First Years, Eden, and Lamaze brands, as well as other licensed properties. RC2 Corporation markets its collectible and hobby products, including die-cast replicas, under a portfolio of brands, including Racing Champions, Ertl, Ertl Collectibles, American Muscle, Johnny Lightning, AMT, Polar Lights, Press Pass, JoyRide, JoyRide Studios, Memory Lane, and W. Britain. The company offers its products in North America, Europe, Australia, and Asia Pacific through direct sales force, chain retailers, specialty and hobby wholesalers and retailers, and original equipment manufacturer dealers.

Russ Berrie & Co. Inc. (RUS) Russ Berrie and Company, Inc. and its subsidiaries engage in the design, manufacture, and marketing of gift, and infant and juvenile products to retail stores in the United States and internationally. The company’s gift product lines of approximately 8,600 products are marketed under the brands RUSS and APPLAUSE. The gift line encompasses both seasonal and everyday products that focus on theme or concept groupings, such as collectible heirloom bears; stuffed animals; wedding, anniversary, and baby gifts; tabletop accessories; and home decor, including home and garden accessories, glass, porcelain and ceramic gifts, and contemporary lifestyle gifts and accessories. The company’s infant and juvenile product line consists of approximately 2,600 products, which are primarily sold under the brands Sassy and Kids Line. Sassy has concept groupings, such as bath toys and accessories, developmental toys, feeding utensils and bowls, pacifiers, bottles, bibs, soft toys, mobiles, and feeders. Kids Line products primarily consist of infant bedding and related accessories, such as blankets, rugs, mobiles, nightlights, hampers, lamps, and wall art. Russ Berrie’s sells its products directly to retail customers, including gift stores, pharmacies, card shops, home decor shops, apparel stores, craft stores, garden stores, book stores, stationery stores, hospitals, college and airport gift shops, resort and hotel shops, florists, chain stores, department stores, military post exchanges, and Internet companies.

Scholastic Corp. (SCHL) Scholastic Corporation and its subsidiaries engage in publishing and distributing children’s books worldwide. The company creates educational and entertaining materials and products for use in school and at home. It publishes and distributes textbooks, educational technology products, curriculum materials, and classroom magazines, as well as print and online reference, and nonfiction products for prekindergarten to 12th grade. Scholastic Corporation also produces and/or distributes software; children’s television programming, videos, DVDs, toys, and feature films; and consumer products, including promotional activities and nonbook merchandise, and sponsorship programs. The company distributes its products and services through various channels, including school-based book clubs, school-based book fairs, school-based and direct-to-home continuity programs, retail stores, schools, libraries, Internet, and television networks. It operates in the United States, Canada, Mexico, the United Kingdom, Australia, New Zealand, Argentina, China, India, and Ireland.

Sears Holdings Corporation (SHLD) Sears Holdings Corporation, through its subsidiaries, operates as a retailer in the United States. It offers home appliances, tools, lawn and garden products, home electronics, and automotive repair and maintenance products. The company offers its products in various brands, including Kenmore, Craftsman and DieHard, Lands' End, Jaclyn Smith, Martha Stewart Everyday, and Joe Boxer, as well as the Apostrophe and Covington. As of March 28, 2005, the company operated 3,800 full-line and specialty retail stores in the United States and Canada.

SEGA TOYS LTD TOKYO (SGAYF.PK) Through Softronics, we offer a new market devoted to making individuals happy. Softronics is a term born from the fusion of the words "electronics", meaning "digital technology", and "soft", meaning "pleasing to the senses." Behind this unique concept as well as our know-how, we are determined to bring smiles to faces across the world, regardless of age, sex, or nationality.

ShopKo Stores Inc. (SKO) ShopKo Stores, Inc. provides general merchandise and retail health services through its two retail store chains in the United States. The company operates through two segments, ShopKo Retail and Pamida Retail. The ShopKo Retail segment offers merchandise and services for home, family basics, casual apparel, and seasonal products with an emphasis on retail health, operating in-store pharmacies, and optical centers. As of April 30, 2005, the company had 140 ShopKo retail stores. The Pamida Retail segment operates as a general merchandise retailer serving smaller and more rural communities. As of above date, the company had 223 Pamida retail stores. The company offers softline goods, including women's, men's, and children's apparel, shoes, jewelry, watches, and accessories. It also offers seasonal and everyday basic categories of hardline goods, such as housewares, home textiles, household supplies, health and beauty aids, home entertainment products, small appliances, electronics, furniture, cosmetics, music/videos, toys, sporting goods, greeting cards and gift wrap, candy, snack foods, and health and beauty aids, as well as lawn and garden.

Simon Worldwide Inc. (SWWI.PK) Simon Worldwide, Inc. does not have significant operations. It intends to acquire or combine with one or more operating businesses. Previously, Simon Worldwide operated as a promotional marketing company, specializing in the design and development of promotional products and sales programs.

Singing Machine Co. Inc. (SMD) The Singing Machine Company, Inc. engages in the development, production, distribution, marketing, and sale of consumer karaoke audio equipment, accessories, and music. It offers music in two formats, compact disks plus graphics (CD+G's) and audiocassette tapes containing music and lyrics of popular songs for use with karaoke recording equipment. The company’s karaoke CD+G's contain lyrics, which appear on the video screen. The Singing Machine Company also contracts for the reproduction of music recordings with independent studios. It offers 27 different models of karaoke machines plus 10 accessories, including microphones, incorporating features, such as CD plus graphics player, sound enhancement, echo, tape record/playback features; and multiple inputs and outputs for connection to compact disc players, video cassette recorders, and home theater systems. The Singing Machine Company also operates a song library, which consists of approximately 2500 recordings of old, country, rock and roll, Christian, Latin, and rap music, as well as backing tracks for opera and certain foreign language recordings. The company sells its machines and music to various customers primarily in Asia, Europe, and North America, through mass merchandisers, department stores, direct mail catalogs and showrooms, music and record stores, national chains, specialty stores, and warehouse clubs.

Small World Kids Inc. (SMWK.OB) Small World Kids, Inc. engages in the development, manufacture, marketing, and distribution of toys and educational products for infant, preschool, early learning, imaginative play, and active play categories children in the ages of zero to ten. The company’s brands include IQ Baby, IQ Preschool, Ryan’s Room, Gertie Ball, Small World Living, Puzzibilities, All About Baby, and Neurosmith. It also distributes products for various brands, such as TOLO, BAO, Little Tikes, and Baby Culture to the specialty toy market in the United States. The company distributes its products through specialty, chain, education, catalog, online, and international channels. It primarily operates in the United States, as well as in Canada, Western Europe, and Asia.

Sony Corp. (SNE) Sony Corporation and its subsidiaries engage in the development, design, manufacture, and sale of electronic equipment, instruments, and devices for consumer and industrial markets worldwide. The company operates in six segments: Electronics, Game, Music, Pictures, Financial Services, and Other. The Electronics segment designs, develops, and manufactures audio, video, televisions, information and communications, semiconductors, components, and other products. The Game segment designs and sells PlayStation, PlayStation 2 and PlayStation Portable game consoles, and related software, as well as licenses to third party software developers. The Music segment engages in the development, production, manufacture, and distribution of recorded music in various commercial formats and musical genres. It also offers CDs, MDs, DVDs, Super Audio CDs, and prerecorded audio and video cassettes, as well as produces and manufactures CD-ROMs and DVD-ROMs. The Pictures segment engages in the production, acquisition, and distribution of motion pictures, television programming, and home entertainment; television broadcasting; digital production and online distribution; and operation of studio facilities. The Financial Services segment comprises individual life insurance and nonlife insurance, leasing and credit financing, and Internet-based banking businesses. The Other segment primarily includes Internet-related service business, an animation production and marketing, imported general merchandise retail business, integrated circuit card business, and an advertising agency business. In addition, the company provides repair and servicing functions through its service centers, factories, authorized independent service centers, authorized servicing dealers, and its subsidiaries.

SUPERVALU Inc. (SVU) SUPERVALU, INC. operates as a grocery company in the United States. It offers various food and nonfood products, including groceries, meats, dairy products, frozen foods, deli, bakery, fresh fruits and vegetables, health and beauty aids, general merchandise, seasonal items, and tobacco products. The company conducts its retail operations under three retail food store formats: extreme value stores, price superstores, and supermarkets. As of September 10, 2005, SUPERVALU conducted its retail food operations through a total of 1,553 retail stores. In addition, it provides food distribution and related logistics services, including warehouse management, transportation, procurement, contract manufacturing, and logistics engineering and management services for the retail grocery channel. The company’s customers include single and multiple grocery store independent operators, regional and national chains, mass merchants, and the military.

The Children's Place Retail Stores, Inc. (NASDAQ: PLCE) The Children’s Place Retail Stores, Inc. operates as a specialty retailer of merchandise for children from newborn to ten years of age. It designs, contracts to manufacture, and sells apparel and accessories, and other children’s-oriented merchandise. The company’s products include apparel, toys, plush, and souvenirs. As of May 28, 2005, it owned and operated 759 The Children's Place stores and 307 Disney Stores in North America. The company also offers its products online through www.childrensplace.com and www.disneystore.com.

Take-Two Interactive Software Inc. (TTWO) Take-Two Interactive Software, Inc. (TTIS) engages in publishing, developing, and distributing interactive entertainment software, hardware, and accessories. The company publishes interactive software games for personal computers, video game consoles, and handheld platforms. It also publishes games developed internally and by third parties. The company also distributes games for video game consoles and handheld platforms published internally and by third parties, as well as hardware and accessories manufactured by third parties. In addition, TTIS manufactures and markets video game accessories in Europe, North America, and the Asia Pacific region. It sells its software titles to retail outlets in North America and Europe through direct relationships with retail customers and third-party distributors

Target Corp. (TGT) Target Corporation operates general merchandise discount stores in the United States. The company’s stores offer men’s and women’s clothing, home furnishings, electronic products, sports products, toys, and entertainment products. Target Corporation also sells its merchandise online. In addition, the company offers credit cards to its customers. As of October 29, 2005, the company operated 1,400 stores in 47 states

THQ Inc. (THQI) THQ, Inc. engages in the development and publishing of interactive entertainment software for the hardware platforms in the video game market. It offers a portfolio of titles playable on the platforms, such as home video game consoles, handheld platforms, and personal computers. The company’s titles span entertainment software genres, including action, adventure, children’s, driving, fighting, puzzle, role-playing, simulation, sports, and strategy. THQ produces products internally based on original and licensed content, as well as contracts with third-party developers to develop products. In addition, THQ provides games, ringtones, wallpapers, and other content for wireless devices. It distributes games directly to mass merchandisers, consumer electronic stores, discount warehouses, and retail chain stores in North America, as well as through its sales network to retail shelves in approximately 75 countries worldwide.

TJX Companies Inc. (TJX) The TJX Companies, Inc. operates as an off-price retailer of apparel and home fashions in the United States and internationally. It sells off-price family apparel and home fashions through T.J. Maxx, Marshalls, and A.J. Wright chains in the United States, Winners chain in Canada, and T.K. Maxx chain in the United Kingdom and Ireland. The company sells off-price home fashions through HomeGoods chain in the United States and Canadian HomeSense chain, operated by Winners. Its customers include middle to upper-middle income shopper and moderate income customer

Topps Co. Inc. (TOPP) The Topps Company, Inc. operates as a creator and marketer of confectionery and entertainment products. The company's confectionery brands include ‘Ring Pop’, ‘Push Pop’, ‘Baby Bottle Pop’, and ‘Juicy Drop Pop’ lollipops, as well as ‘Bazooka’ bubble gum. The company also markets entertainment products, including trading cards and sticker album collections featuring professional athletes and popular television, movie, and other licensed characters. It also markets collectible strategy games. The company sells its products through its sales personnel and distributors in the United States, Canada, Europe, Asia, Latin America, and Australia.

Tuesday Morning Corp. (TUES) Tuesday Morning Corporation operates as a closeout retailer of upscale home furnishings, gifts, and related items in the United States. Its merchandise primarily consists of lamps, rugs, crystal, dinnerware, silver serving pieces, gourmet housewares, bathroom, bedroom and kitchen accessories, linens, luggage, Christmas trim, toys, stationery, and silk plants. As of March 31, 2005, the company operated 673 stores in the United States.

VARIFLEX INC (VFLX) Variflex® is a leading supplier of outdoor sports products designed for fun and fitness for the whole family. Our product line includes in-line skates, skateboards, scooters, body boards, safety helmets, athletic protective equipment, trampolines and recreational canopies.

VIACOM INC CL A (VIA) Viacom is a leading global media company, with preeminent positions in broadcast and cable television, radio, outdoor advertising, and online. With programming that appeals to audiences in every demographic category across virtually all media, the company is a leader in the creation, promotion, and distribution of entertainment, news, sports, music, and comedy. Viacom's well-known brands include CBS, MTV, Nickelodeon, Nick at Nite, VH1, BET, Paramount Pictures, Infinity Broadcasting, Viacom Outdoor, UPN, TV Land, Comedy Central, CMT: Country Music Television, King World, Spike TV, Showtime, and Simon & Schuster.

Vivendi Universal (V) Vivendi Universal, S.A. operates as a media and telecommunications company. Its Media business includes Canal+ Group, Universal Music Group (UMG), and Vivendi Universal Games (VUG). Canal+ Group consists of two businesses, which include pay-TV channel production in France with Canal+ channel and theme channels, and pay-TV channel distribution terrestrially through satellite, cable, or ADSL; and production and distribution of films and television programs through StudioCanal, an European studio. UMG acquires, manufactures, markets and distributes recorded music, as well engages in the music publishing market in order to license for use in recordings and related uses, such as films, advertisements, or live performances. VUG develops, publishes, and distributes multiplatform interactive games. Its games portfolio of development studios and publishing labels includes Blizzard Entertainment, Radical Entertainment, Sierra Entertainment, and Massive Entertainment. The company’s telecommunications business includes SFR Cegetel Group and Maroc Telecom. SFR Cegetel Group provides mobile and fixed-line telecommunication services in France. Maroc Telecom offers mobile telephony services for residential, professional, and corporate customers in France, as well as in the French overseas territories, Reunion and Mayotte. Vivendi Universal operates primarily in France, the United States, and other countries in Europe

VTECH HOLDINGS LTD S (VTKHY.PK) Founded in 1976, VTech has a corporate culture rooted in "Innovation & Technology". The Group invested US$38.5 million in R&D in the financial year 2005 and launches numerous innovative and high quality products each year. With headquarters in the Hong Kong Special Administrative Region ("HKSAR") and state-of-the-art manufacturing facilities in mainland China, VTech currently has a presence in 10 countries and approximately 22,700 employees, including around 880 R&D professionals in R&D centres in Canada, Hong Kong SAR and mainland China. This network allows VTech to stay abreast of the latest technology and market trends throughout the world.

Wal-Mart Stores Inc. (WMT) Wal-Mart Stores, Inc. operates retail stores in various formats in the United States and internationally. It has two segments: The Wal-Mart Stores and The SAM’S CLUB. The Wal-Mart Stores segment includes Discount Stores, Supercenters, and Neighborhood Markets in the United States, as well as Walmart.com. It offers apparel for women, girls, men, boys, and infants; domestics, fabrics, and notions; stationery and books; shoes; housewares; hardware; electronics; home furnishings; small appliances; automotive accessories; horticulture and accessories; sporting goods; toys; pet food and accessories; cameras and supplies; health and beauty aids; pharmaceuticals; jewelry; and optical, as well as photo processing services. The Neighborhood Markets include dry grocery, meat, produce, deli, bakery, dairy, frozen foods, pharmaceuticals, photo processing, health and beauty aids, household chemicals, paper goods, general merchandise, and pet supplies departments. The SAM’S CLUB segment comprises the warehouse membership clubs in the United States and samsclub.com. It offers hardgoods, softgoods, software, electronics, jewelry, sporting goods, toys, tires, stationery and books, institutional-size grocery items, and selected private labels. As of July 31, 2005, Wal-Mart operated 1,276 Wal-Mart stores, 1,838 Supercenter, 92 Neighborhood Markets, and 556 SAM’s Clubs in 50 states in the United States. The company operates various retail formats in Argentina, Brazil, Canada, Germany, Mexico, Puerto Rico, South Korea, and the United Kingdom. It operates 261 Canadian Wal-Mart stores and SAM’s Clubs, 11 units in Argentina, 150 units in Brazil, 88 units in Germany, 16 units in South Korea, 697 units in Mexico, 54 units in Puerto Rico, and 292 units in the United Kingdom, as well as 48 units in China under joint venture agreements.

Wild Heart Ranch, Inc. (Private Company) is a publishing and toy company that designs, manufactures and markets original products that are content and character driven. The Company’s focus is in producing high quality innovative products, primarily for the children's and collectibles market. The Company was founded in 1997 as a family entertainment and toy company. They company targets specialty markets and gift retailers for its product lines, and has had distribution in over 700 stores. The Company's products for 2004 include children's books and collectible plush toys.

WOOLWORTHS GROUP (WLW.L) Retailer focused on the home, family and entertainment. Woolworths offers its customers value-for-money on an extended range of products. It is built around the well known Woolworths brand which is represented in towns and cities throughout the UK The Group also operates the entertainment businesses E.UK, 2 Entertain and Streets Online. E.UK is Britain's largest wholesale distributor of home entertainment products whilst 2 Entertain is an audio-visual publishing group. Streets Online, one of the UK's leading specialist online retailers was acquired in December 2000.

World Wrestling Entertainment Inc. (WWE) World Wrestling Entertainment, Inc. (WWE), an integrated media and entertainment company, engages in the development, production, and marketing of television and pay-per-view programming, and live events; and the licensing and sale of branded consumer products featuring its World Wrestling Entertainment brands. The company operates in two segments, Live and Televised Entertainment, and Branded Merchandise. The Live and Televised Entertainment segment consists of live events, television programming, and feature films. It holds live events primarily in New York City and Los Angeles; Manchester, England; Sydney, Australia; and Saitama, Japan. The Branded Merchandise segment consists of licensing and direct sale of merchandise both at its live events and via its Web site and magazines. WWE has a worldwide licensing program using its World Wrestling Entertainment marks and logos, copyrighted works, and characters on various retail products, including toys, video games, apparel, and books. Its direct merchandise operations consist of the design, sourcing, marketing, and distribution of various WWE-branded products, such as T-shirts, caps, and other novelty items. It also owns a wrestling and sports entertainment video library. Further, it publishes two magazines, RAW and SmackDown!

ZAPF CREATION (ZPF.F) Headquartered in Roedental/Coburg (Germany), Zapf Creation AG markets branded play concepts including dolls and a wide range of accessories that are developed with great attention to quality, design and play value. The company's most popular brands are BABY born®, Baby Annabell® and CHOU CHOU. These play concepts, which are successful all over the world, are conceived especially for girls between three and eight years of age. All branded play concepts share a high standard in terms of design, quality, safety and play value. The designers of accessories and doll clothes take their lead from trends in both children's fashion and general lifestyle products and incorporate these into the approximately 70% of new products that are launched each year. Underneath the soft doll bodies, cutting-edge and creatively applied technology is at work. The branded play concepts of Zapf Creation place no limits on a girl's imagination. Playing with dolls also addresses and supports social skill such as loving, caring, empathy and accepting responsibility.

zKid Network Co. (ZKID.OB) Zkid Network Company, a development stage company, operates as a media content company for children in the United States. The company has developed KidsKeep software, an animated and safe Internet environment for children aged 4-10. Its services include gated access using Internet service provider, age appropriate animated navigational shell, kidskeep agents, Web protection site, closed network email with parental gateway, and monitored-sponsored chat rooms. Zkid Network has strategic alliance with UTE Corporation.

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